Below is a list of the abilities Daza has available throughout the game.
Note: The stats shown are for the first level of the skill. They will increase with further levels.
Dragon Cut: Active/Max 3/Cost 60SP/Additional Damage 100%/Stun Chance 30%/Duration 45f
"Attack Enemy with strong uppercut."
Cry of Beast: Active/Max 5/Cost 100SP/Confusion Chance 50%/Duration 80f
"Explode energy to puzzle enemy for a fixed time."
Outrage of Beast: Passive/Max 10/Attack 2%
Resistance of Prisoner: Passive/Max 10/Magic Defense 5%
"Increase defense due to attacking element."
Phoenix Smash: Requires Dragon Smash to learn Active/Max 5/Cost 120SP/Additional Damage 20%/Stun Chance 15%/Duration 50f
"Reduce gap and launch a claw attack. Enemy will be stunned."
Knuckle Boom: Active/Max 4/Cost 180SP/Additional Damage 100%/Continuous Damage 20%/Bleeding Chance 50%/Duration 150f
"Spinning attack causing flame damage."
Spirit of Solidarity: Requires Cry of Beast to learn. Active/Max 5/Cost 150SP/HP skill 50%/Duration 300f
"Use skills by using HP instead of SP for a fixed time."
Brutality of Beast: Passive/Max 10/Critical Attack Chance + 1
"Increase Critical attack."
Nature of Beast: Passive/Max 10/Critical Increase by HP
"Increase critical attack rate due to health."
Hyper Flying Kick: Requires Phoenix Smash to learn. Active/Max 2/Cost 150SP/Additional Damage 30%
"Perform rotating kick attack."
Nature's Protection: Active/Max 5/Cost 200SP/Immunity Chance 60%/Duration 200f
"Immunity from Confusion, Slow, Stun, and Numb."
Leather of Wild Animal: Passive/Max 10/Defense 1%
Soldier Reflex: Passive/Max 10/Evade +2
Nature's Swiftness: Active/Max 3/Cost 150SP/Cool Time -20%/Duration 200f
"Decrease skill cool time for a fixed time."
Beserka: Requires Nature's Protection to learn. Active/Max 4/Cost 200SP/Increase Attack 5%/Decrease Defense 5%/Duration 160f
"Increase Attack and decrease Defense for a fixed time."
Energy Damage: Active/Max 4/Cost 240SP/Additional Damage 80%/Stun Chance 15%/Duration 60f
"Hand attack, enemy will be stunned at a fixed rate."
Survival Instinct: Passive/Max 10/HP + by Strength
"Increase HP rate due to Strength"
Power of Blood: Passive/Max 10/Final Damage + by HP
"Increase Total Damage due to Health."
Incarnation Tree: Active/Max 5/Cost 400SP/Additional Damage 50%/Paralysis Chance 40%/Duration 60f
"Make a clone to attack all enemys on screen."